rachelmanija: (Gundam Wing: Face-down Heero)
( Jan. 2nd, 2008 12:36 pm)
Since we’ve only got a couple more discs to go and we had such fun with Gundam Wing, Yoon and I are considering watching another Gundam or even non-Gundam mecha series. We have two questions:

1. What are the other Gundam series like? There seem to be tons of them— G Gundam, Gundam Seed, Gundam Seed Destiny, Turn A Gundam, 00 Gundam, and so forth, and I have no idea what any of them are about or which I’d be likely to enjoy.

[livejournal.com profile] seshat did recommend and attempt to describe Gundam Seed, but she did it while I was reading adorable Duo/Quatre doujinshi, and I was a little distracted. And then [livejournal.com profile] yhlee watched a few episodes and disliked it. But maybe I'd like it and could watch on my own time, so don't take it out of the running. And I hated the character designs and English dub (subs not available) of the original Mobile Suit Gundam, but maybe Yoon would like it, so ditto.

2. What about non-Gundam mecha series? We have both seen Evangelion and Escaflowne, and Yoon has seen Nadesico. Are there any shoujo mecha series other than Escaflowne?

What we enjoyed about Gundam Wing was the cracktasticness (clown-pants Trowa! Heero and the produce of D00M! Heero attempting suicide every thirty seconds!), the characters, the pilots being insane, the hilarious angst, the affecting angst, the space battles, the Gundams that drive their pilots insane, the intimate relationships between the crazy pilots and their Gundams, the crazy pilots interacting with each other, the way that the war drives everyone crazy, the sometimes excellent plot twists, and the pacing in the sense that a lot of stuff happened pretty quickly.

What we did not enjoy were the endless board meetings, the endless talk about pacifism, the lack of female pilots, Relena, Zechs, Treize, and the pacing in the sense that sometimes very little happened at great length.

So, what we’re looking for is something with at least some of what we liked about Gundam Wing, but ideally with less pacifism and more kick-ass women. Crazy kick-ass female pilots with motivations that aren’t about being in love with some guy would be awesome. Coherent plotting and worldbuilding would be nice but is probably not essential.
Watched because of my current gundam-mania, and I recalled that I had somehow obtained the first disc ages ago or was given it, and never watched it. I thought it was pretty dull, but it was interesting to see where some mecha tropes come from.

The DVD only had an English track. This was very unfortunate, as the voice actors were mostly bad (which probably wouldn't have been as noticeable in Japanese, even if the Japanese ones were too) and also made a very poor decision-- to have the hero's name, Amuro, called out every thirty seconds-- much more unnatural and distracting than it would have been in Japanese. It reminded me of a bad eighties slasher movie where a similar choice made the audience yell "Cindy! Cindy!" at the screen in derisive tones. And also throw popcorn.

The opening credits have a song which repeats the word "gundam" about twelve times in sixty seconds. The animation is, to modern eyes, old-fashioned. And, to mine, unattractive.

Amuro (aka "Amuro! Amuro! Amuro!") is a studious kid on a colony which, a portentous voice-over tells us, is at war with Earth. A woman who looks like a sterotypical fifties housewife runs in to roust him out of his room, as he was too busy studying to hear the evacuation announcement. I thought for a while that she was his mother, but she turns out to be a friend. Her name is Frowbo, or Frow for short. Frowbo and Amuro! Amuro! Amuro! take off for the fallout shelter.

Some guys attack. I thought at first that they were aliens, but it turns out that they only look blue because their helmets are polarized.

Cut to Amuro's father, clearly the inspiration of sorts for Gendo Ikari, who is a scientist on a spaceship and is clearly never home. There's some "As you know, Bob" dialogue about the horrors of war.

Cut to a blonde guy in a bird helmet-- the inspiration for Zechs! I think he was the enemy, but I'm not sure.

Cut to everyone huddled in a shelter. For reasons which I did not really understand, Amuro runs out of the shelter. He runs into his father, returning to the colony with a big-ass gundam. His father tells him to evacuate, then everyone runs away, leaving the gundam behind. I guess because they were under fire, but this was really confusingly motivated. There's a big explosion! A gundam attacks! Rocks and debris fall all over, including a big book. I thought snarkily to myself, "It's the gundam user's manual!"

Amuro opens the book. It is the gundam user's manual.

The enemy gundam rampages. Amuro gets into the other gundam and begins operating it with the manual in one hand. It's quite difficult. I have to say, while this was more realistic than later shows where pilots have more of a mystic fusion with their mecha, the mystic fusion is more dramatic and less hilarious.

Amuro beats up the other gundam, but everyone but him and Frowbo get blown up. "NOOOOOOOOOOOO!" screams Frowbo. Amuro slaps her to make her snap out of it. I laughed.

I attempted to watch the next episode, but ennui overcame me partway through. There were lots of shots of Amuro looking absolutely terrified, and also of gundams having outer space swordfights while Amuro looks absolutely terrified inside the head. While unlike the heroes of Evangelion or Gundam Wing, he doesn't seem to start out needing therapy, if those shots are repeated much more, he surely will by the time the series is through.
Watched because of my current gundam-mania, and I recalled that I had somehow obtained the first disc ages ago or was given it, and never watched it. I thought it was pretty dull, but it was interesting to see where some mecha tropes come from.

The DVD only had an English track. This was very unfortunate, as the voice actors were mostly bad (which probably wouldn't have been as noticeable in Japanese, even if the Japanese ones were too) and also made a very poor decision-- to have the hero's name, Amuro, called out every thirty seconds-- much more unnatural and distracting than it would have been in Japanese. It reminded me of a bad eighties slasher movie where a similar choice made the audience yell "Cindy! Cindy!" at the screen in derisive tones. And also throw popcorn.

The opening credits have a song which repeats the word "gundam" about twelve times in sixty seconds. The animation is, to modern eyes, old-fashioned. And, to mine, unattractive.

Amuro (aka "Amuro! Amuro! Amuro!") is a studious kid on a colony which, a portentous voice-over tells us, is at war with Earth. A woman who looks like a sterotypical fifties housewife runs in to roust him out of his room, as he was too busy studying to hear the evacuation announcement. I thought for a while that she was his mother, but she turns out to be a friend. Her name is Frowbo, or Frow for short. Frowbo and Amuro! Amuro! Amuro! take off for the fallout shelter.

Some guys attack. I thought at first that they were aliens, but it turns out that they only look blue because their helmets are polarized.

Cut to Amuro's father, clearly the inspiration of sorts for Gendo Ikari, who is a scientist on a spaceship and is clearly never home. There's some "As you know, Bob" dialogue about the horrors of war.

Cut to a blonde guy in a bird helmet-- the inspiration for Zechs! I think he was the enemy, but I'm not sure.

Cut to everyone huddled in a shelter. For reasons which I did not really understand, Amuro runs out of the shelter. He runs into his father, returning to the colony with a big-ass gundam. His father tells him to evacuate, then everyone runs away, leaving the gundam behind. I guess because they were under fire, but this was really confusingly motivated. There's a big explosion! A gundam attacks! Rocks and debris fall all over, including a big book. I thought snarkily to myself, "It's the gundam user's manual!"

Amuro opens the book. It is the gundam user's manual.

The enemy gundam rampages. Amuro gets into the other gundam and begins operating it with the manual in one hand. It's quite difficult. I have to say, while this was more realistic than later shows where pilots have more of a mystic fusion with their mecha, the mystic fusion is more dramatic and less hilarious.

Amuro beats up the other gundam, but everyone but him and Frowbo get blown up. "NOOOOOOOOOOOO!" screams Frowbo. Amuro slaps her to make her snap out of it. I laughed.

I attempted to watch the next episode, but ennui overcame me partway through. There were lots of shots of Amuro looking absolutely terrified, and also of gundams having outer space swordfights while Amuro looks absolutely terrified inside the head. While unlike the heroes of Evangelion or Gundam Wing, he doesn't seem to start out needing therapy, if those shots are repeated much more, he surely will by the time the series is through.
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